Struct regalloc2::MachineEnv
source · [−]pub struct MachineEnv {
pub preferred_regs_by_class: [Vec<PReg>; 2],
pub non_preferred_regs_by_class: [Vec<PReg>; 2],
pub fixed_stack_slots: Vec<PReg>,
}Expand description
A machine envrionment tells the register allocator which registers are available to allocate and what register may be used as a scratch register for each class, and some other miscellaneous info as well.
Fields
preferred_regs_by_class: [Vec<PReg>; 2]Preferred physical registers for each class. These are the registers that will be allocated first, if free.
non_preferred_regs_by_class: [Vec<PReg>; 2]Non-preferred physical registers for each class. These are the registers that will be allocated if a preferred register is not available; using one of these is considered suboptimal, but still better than spilling.
fixed_stack_slots: Vec<PReg>Some PRegs can be designated as locations on the stack rather than
actual registers. These can be used to tell the register allocator about
pre-defined stack slots used for function arguments and return values.
PRegs in this list cannot be used as an allocatable register.
Trait Implementations
sourceimpl Clone for MachineEnv
impl Clone for MachineEnv
sourcefn clone(&self) -> MachineEnv
fn clone(&self) -> MachineEnv
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more