pub struct Noise {
node_id: NodeId,
ops: Rc<RefCell<Vec<ConstructorOp>>>,
}
Expand description
Build API Struct for Node Noise
Fields
node_id: NodeId
ops: Rc<RefCell<Vec<ConstructorOp>>>
Implementations
sourceimpl Noise
impl Noise
sourcepub fn set(self) -> Noise
pub fn set(self) -> Noise
Returns a structure with all settable parameters and settings. See also Node Noise
sourcepub fn set_mod(self) -> Noise
pub fn set_mod(self) -> Noise
Returns a structure with all settable parameters with modulation amount. See also Node Noise
sourcepub fn input(self) -> Noise
pub fn input(self) -> Noise
Returns a structure with all input ports/parameters. See also Node Noise
sourcepub fn output(&self) -> Noise
pub fn output(&self) -> Noise
Returns a structure with all output ports/paramters. See also Node Noise
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Noise
impl !Send for Noise
impl !Sync for Noise
impl Unpin for Noise
impl !UnwindSafe for Noise
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more