Space Ship Collector Game - A space trading and collector game written in Rust
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Weird Constructor dca8ee7c06 fix HUD cargo progress bar 3 years ago
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.import worked on skybox and finetuning 4 years ago
blender_imports added factory module mesh 4 years ago
data WIP: redesign cargo system to be only about units and fuel usage 4 years ago
fonts fuel consumption factor, small font sizes, label padding 4 years ago
gamelib in transistion to gdnative 0.9.0 3 years ago
gdnative can finally display windows again! 4 years ago
images Added prototyped iso tilemap 4 years ago
materials port to 3.2.2 godot seems to be working 3 years ago
music added nemetons music 4 years ago
scenes fix HUD cargo progress bar 3 years ago
sounds finished sound design 4 years ago
crosshair.png added bounding box around voxel structure and tweaked drone a bit 4 years ago
crosshair.png.import added crosshair 4 years ago
default_bus_layout.tres finished sound design 4 years ago
default_env.tres implemented some systems generation 4 years ago
elements.csv.import reorganized repository a bit 4 years ago
export_presets.cfg exported linux version 4 years ago
icon.png adding godot 4 years ago
icon.png.import adding godot 4 years ago
pat.wl fixed ordering bug in volume rendering and made nicer mining pattern 4 years ago
project.godot fix HUD cargo progress bar 3 years ago
sky10001.png worked on skybox and finetuning 4 years ago
sky10001.png.import current state, looks alright 4 years ago
test.txt refactored code structure and made it possible to instanciate stations 4 years ago